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 Vega Frontier EditionTitan XpGTX 1080 TiTitan X (Pascal)GTX 1080TITAN XGTX 980R9 Fury XR9 Fury
GPUVegaGP102GP102GP102GP104GM200GM204Fiji XTFiji Pro
GPU Cores409638403584358425603072204840963584
Base Clock1382 MHz1480 MHz1480 MHz1417 MHz1607 MHz1000 MHz1126 MHz1050 MHz1000 MHz
Boost Clock1600 MHz1582 MHz1582 MHz1480 MHz1733 MHz1089 MHz1216 MHz--
Texture Units?224224224160192128256224
ROP Units649688966496646464
Memory16GB12GB11GB12GB8GB12GB4GB4GB4GB
Memory Clock1890 MHz11400 MHz11000 MHz10000 MHz10000 MHz7000 MHz7000 MHz1000 MHz1000 MHz
Memory Interface2048-bit HBM2384-bit G5X352-bit384-bit G5X256-bit G5X384-bit256-bit4096-bit (HBM)4096-bit (HBM)
Memory Bandwidth483 GB/s547.7 GB/s484 GB/s480 GB/s320 GB/s336 GB/s224 GB/s512 GB/s512 GB/s
TDP300 watts250 watts250 watts250 watts180 watts250 watts165 watts275 watts275 watts
Peak Compute13.1 TFLOPS12.0 TFLOPS10.6 TFLOPS10.1 TFLOPS8.2 TFLOPS6.14 TFLOPS4.61 TFLOPS8.60 TFLOPS7.20 TFLOPS
Transistor Count?12.0B12.0B12.0B7.2B8.0B5.2B8.9B8.9B
Process Tech14nm16nm16nm16nm16nm28nm28nm28nm28nm
MSRP (current)$999$1200$699$1,200$599$999$499$649$549


AMD의 가장 최신 기술로 개발된 신형 GPU 라데온 베가 프론티어 에디션 16GB. 스펙은 기존 R9 Fury X와 비슷하며(4096 코어) 동작 클럭 상승, 16GB 2048-bit HBM2 적용, 글로벌 파운드리 14나노 공정, TDP는 300와트, 가격은 999달러


베가 프론티어 에디션 외형


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테스트 시스템



 PC Perspective GPU Testbed
ProcessorIntel Core i7-5960X Haswell-E
MotherboardASUS Rampage V Extreme X99
MemoryG.Skill Ripjaws 16GB DDR4-3200
StorageOCZ Agility 4 256GB (OS)
Adata SP610 500GB (games)
Power SupplyCorsair AX1500i 1500 watt
OSWindows 10 x64
DriversAMD: 17.6 (Vega)
NVIDIA: 382.53






Radeon Vega Frontier Edition 16GB (300W), Average FPS Comparisons, Dirt Rally
 GTX 1080 TiGTX 1080GTX 1070R9 Fury X
2560x1440-37%-11%+2%+15%
3840x2160-37%-5%  


더트 랠리 : 베가 프론티어 에디션은 지포스GTX 1070 급 성능





Radeon Vega Frontier Edition 16GB (300W), Average FPS Comparisons, Fallout 4
 GTX 1080 TiGTX 1080GTX 1070R9 Fury X
2560x1440-32%-8%+10%+27%
3840x2160-39%-13%  


폴아웃4 : 베가 프론티어 에디션은 지포스GTX 1070 보다 10% 높은 성능





Radeon Vega Frontier Edition 16GB (300W), Average FPS Comparisons, Grand Theft Auto V
 GTX 1080 TiGTX 1080GTX 1070R9 Fury X
2560x1440-33%-31%-19%+16%
3840x2160-50%-31%  


GTA5 : 베가 프론티어 에디션은 지포스GTX 1070 보다 -19% 낮은 성능





Radeon Vega Frontier Edition 16GB (300W), Average FPS Comparisons, Hitman
 GTX 1080 TiGTX 1080GTX 1070R9 Fury X
2560x1440-30%-14%+32%+27%
3840x2160-33%-16%  


히트맨 : 베가 프론티어 에디션은 지포스GTX 1070 보다 32% 높은 성능





Radeon Vega Frontier Edition 16GB (300W), Average FPS Comparisons, Rise of the Tomb Raider
 GTX 1080 TiGTX 1080GTX 1070R9 Fury X
2560x1440-38%-13%+11%+46%
3840x2160-38%-14%  


톰레이더 : 베가 프론티어 에디션은 지포스GTX 1070 보다 11% 높은 성능





Radeon Vega Frontier Edition 16GB (300W), Average FPS Comparisons, The Witcher 3
 GTX 1080 TiGTX 1080GTX 1070R9 Fury X
2560x1440-38%-17%+1%+16%
3840x2160-40%-17%  


위처3 : 베가 프론티어 에디션은 지포스GTX 1070 급  성능


전력 소모

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베가 프론티어 에디션의 전력소모는 테스트 카드 중 단연 1위

3DMark, Unigine Heaven

Let's look at a set of tests from more standard benchmarks like Unigine Heaven and the new 3DMark benchmark. 

I consider these tests to be somewhat of a "best case" for all the cards in our comparison.  We aren't using our frame capture system, we aren't measuring frame latency, nothing like that; I think this should give you an idea of graphics performance if each vendor had the best result for each game.

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Looking at the synthetic benchmarks, we start with the classic 3DMark Fire Strike tests. The Extreme run shows a pretty reasonable performance edge from the Vega FE to the GTX 1080 of 6%, the closest gap we have seen so far. The Vega FE is even 14% faster than the GTX 1070 here. Looking at the Ultra preset, the GTX 1080 only has a 3% advantage.

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Unigine Heaven continues to be a sore spot for Radeon graphics cards. With a score of 64.7 FPS, the Vega Frontier Edition is only 12% faster than the Fury X! That also leaves it 8.5% slower than the GTX 1070…



3DS Max Viewset (3dsmax-05)

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The 3dsmax-05 viewset was created from traces of the graphics workload generated by 3ds Max 2016 using the default Nitrous DX11 driver.

The models for this viewset came from the SPECapc for 3ds Max 2015 benchmark and other sources. In order to best approximate real-world use cases, several tests incorporate multiple viewsets on screen, each using a different rendering method. The styles of rendering in the viewset reflect those most commonly used in major markets, including realistic, shaded and wireframe. Some lesser-used but interesting rendering modes such as facets, graphite and clay are also incorporated. The animations in the viewset are a combination of model spin and camera fly-through, depending on the model.

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The Vega FE has a good showing on this viewset, producing a score 92% higher than the Radeon Pro Duo (single GPU) and coming within 20% of the Titan Xp.

CATIA Viewset (Catia-04)

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The catia-04 viewset was created from traces of the graphics workload generated by the CATIA V6 R2012 application from Dassault Systemes. Model sizes range from 5.1 to 21 million vertices.

The viewset includes numerous rendering modes supported by the application, including wireframe, anti-aliasing, shaded, shaded with edges, depth of field, and ambient occlusion

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The two Radeon cards scale well with Catia, with the Vega Frontier Edition getting a win over the Titan Xp by 25% or so. But notice that the Quadro P5000, which is essentially identical hardware to the GTX 1080, is noticeably faster than the Titan Xp, indicate work and improvement from the Quadro driver stack.

Creo viewset (Creo-01)

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The creo-01 viewset was created from traces of the graphics workload generated by the Creo 2™ application from PTC. Model sizes range from 20 to 48 million vertices.

The viewset includes numerous rendering modes supported by the application, including wireframe, anti-aliasing, shaded, shaded with edges, and shaded reflection modes.

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Creo uses a super high poly count model for a portion of its workload and the Radeon Vega Frontier Edition does exceedingly well, besting the Titan Xp by 48%.

Energy Viewset (Energy-01)

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The energy-01 viewset is representative of a typical volume rendering application in the seismic and oil and gas fields. Similar to medical imaging such as MRI or CT, geophysical surveys generate image slices through the subsurface that are built into a 3D grid. Volume rendering provides a 2D projection of this 3D volumetric grid for further analysis and interpretation.

At every frame, depending on the viewer position, a series of coplanar slices aligned with the viewing angle are computed on the CPU and then sent to the graphics hardware for texturing and further calculations such as transfer function lookup, lighting and clipping to reveal internal structures. Finally, the slices are blended together before the image is displayed.

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The Energy viewset gives the Radeon Vega FE another win over the Titan Xp as well as the Quadro P5000.

Maya viewset (maya-04)

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The maya-04 viewset was created from traces of the graphics workload generated by the Maya 2013 application from Autodesk. Model size is 727,500 vertices.

The viewset includes numerous rendering modes supported by the application, including shaded mode, ambient occlusion, multi-sample anti aliasing, and transparency.

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The Maya workload shows good scaling from the single GPU Radeon Pro duo test to the Vega FE (75%) though the Titan Xp still has a significant advantage over the rest of the field.

Medical Viewset (Medical-01)

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The medical-01 viewset is representative of a typical volume rendering application that renders a 2D projection of a 3D volumetric grid. A typical 3D grid in this viewset is a group of 3D slices acquired by a scanner (such as CT or MRI).

At every frame, depending on the viewer position, a series of coplanar slices aligned with the viewing angle are computed on the CPU and then sent to the graphics hardware for texturing and further calculations, such as transfer function lookup, lighting and clipping to reveal internal structures. Finally, the slices are blended together before the image is displayed.

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Using the Medical viewset swaps the win back in favor of AMD, with the Radeon Vega FE card providing a 40% advantage over the Titan Xp.

Showcase Viewset (showcase-01)

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The showcase-01 viewset was created from traces of Autodesk’s Showcase 2013 application. The model used in the viewset consists of 8 million vertices.

The viewset is the first viewset in SPECviewperf to feature DX rendering. Rendering modes included in the viewset include shading, projected shadows, and self-shadows.

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The Showcase viewset utilizes DX11 for rendering and the advantages that the GeForce products offer here stand out. The Titan Xp is 47% faster than the Vega FE.

Siemens NX (snx-02)

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The snx-02 viewset was created from traces of the graphics workload generated by the NX 8.0 application from Siemens PLM. Model sizes range from 7.15 to 8.45 million vertices.

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The scores for the Radeon Pro Duo and the Titan Xp, in contrast with the scores from the Quadro and Vega cards, indicate there is a significant software difference between these driver configurations. The Vega Frontier Edition does impressively well, coming within 30% of the Quadro P5000.

Solidworks viewset (sw-03)

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The sw-03 viewset was created from traces of Dassault Systemes’ SolidWorks 2013 SP1 application. Models used in the viewset range in size from 2.1 to 21 million vertices.

The viewset includes numerous rendering modes supported by the application, including shaded mode, shaded with edges, ambient occlusion, shaders, and environment maps.

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Finally, the Solidworks viewset has the Radeon Vega FE well ahead of the Titan Xp (73%) but falling shore of all three of the Quadro family of products.

LuxMark 3.1

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GPGPU compute performance is a big part of any modern GPU design, especially in the workstation environment. LuxMark is a long-standing OpenCL benchmark, based on the LuxRender engine and provides a good look at how different GPU architectures compare in typical OpenCL workloads. Today we are testing our field of graphics cards in the most compute intensive scene, Hotel.

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With a score of 4690, the Radeon Vega Frontier Edition performs 41% faster than the Quadro P5000 (GTX 1080 equivalent) and than the Radeon Pro Duo running on a single GPU (essentially a Fury X). That’s a big shift from the gaming results we just went through on the preceding pages. NVIDIA’s Titan Xp though was able to bring a score of 5800, giving it a 23% advantage over AMD’s middle-level pro-sumer graphics offering.

Cinebench R15 OpenGL

The performance depends on various factors, such as the GPU processor on your hardware, on the drivers used. The graphics card has to display a huge amount of geometry (nearly 1 million polygons) and textures, as well as a variety of effects, such as environments, bump maps, transparency, lighting and more to evaluate the performance across different disciplines and give a good average overview of the capabilities of your graphics hardware. The result is measured in frames per second (fps). The higher the number, the faster your graphics card is.

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We quickly tossed in CineBench R15 as an OpenGL rending test and the Radeon Vega Frontier Edition does very well, scoring 151.85 FPS compared to the Titan Xp at 144.19 FPS. 

We do plan to run a more extensive set of professional application tests as time permits. For this review, we focused most of our available time on the gaming angle of this architecture.


출처 - https://www.pcper.com


AMD의 신형 라데온 베가 프론티어 에디션은 16GB 용량의 HBM2 기술까지 적용했으나 성능은 엔비디아의 지포스 1070 ~ 1080 중간에 위치하며 1070에 가까운 성능이다. TDP는 무려 300와트로 매우 낮은 와트당 성능을 나타내며 엔비디아와 AMD 간의 GPU 기술 격차가 더욱 확대되고 있다.






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